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Go Wizardry

All About the Many Aspects of Go
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Tag archive for ‘WeiQi’

  • Problem 452

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Opportunities for Puzzlement *Getting confused will lead to difficulties.

  • Problem 451

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Again, Precise Reading Required *It might look like there are many possible places to play, but reading precisely cuts them […]

  • Problem 450

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Seek Out the Vital Point *Careful reading is required here.

  • Problem 449

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Brook No Resistance *Another case of playing directly for a good outcome.

  • Problem 448

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Allow No Resistance *Move order is important here.

  • Problem 447

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Odd *An odd shape requires an odd vital point to be discovered.

  • Championship Level Play

    As usual on Sunday I watched the NHK Cup Tournament game being played in its lightning go format. That means that both players start with 10 minutes on the clock. If they make their moves within a minute, no time is lost. But if they need time to think, they could go through the minute, […]

  • 49th Annual Honinbo Title Match, Game 6

    White: Kataoka Satoshi 9 dan Black: Cho Chikun, Honinbo Played on July 12 & 13, 1994 at Gumma. 196 moves. White wins by resignation. Commentary by Otake Hideo, 10 Dan in KIDO, Sept. 1994. Those interested in viewing the original article in Japanese can click here to do so. Figure 1 (1-50) Those interested in […]

  • Kataoka vs Cho – 49th Annual Honinbo Title Match, Game 6

    49th Annual Honinbo Title Match, Game 6 White: Kataoka Satoshi 9 dan Black: Cho Chikun, Honinbo Played on July 12 & 13, 1994 at Gumma. 196 moves. White wins by resignation. Commentary by Otake Hideo, 10 Dan in KIDO, Sept. 1994. Please enable JavaScript to view this game.

  • Problem 446

    45 Three Move Life and Death Problems White to Play Composed by Fukui Masaaki 8 dan and published in the 45 Three Move Life and Death Problems booklet as a supplement to Kidō, October 1989. Shortage of Liberties *This must be read out thoroughly.

Books

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Go on the Go Collection: Volume I

Three booklets have been assembled into the collection here.

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Go For Everyone

Go For Everyone

A New Method for Learning to Play the Game of Go

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Journey to the West

This is a semi-autobiographical novel that depicts a unique American success story; a rags to riches tale of a man escaping his humble origins to make millions of dollars, but then he throws it all away due to the ancient character flaw of hubris.

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